//
//  LUPassTouchView.m
//
//  Lunar Unity Mobile Console
//  https://github.com/SpaceMadness/lunar-unity-console
//
//  Copyright 2019 Alex Lementuev, SpaceMadness.
//
//  Licensed under the Apache License, Version 2.0 (the "License");
//  you may not use this file except in compliance with the License.
//  You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
//  Unless required by applicable law or agreed to in writing, software
//  distributed under the License is distributed on an "AS IS" BASIS,
//  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
//  See the License for the specific language governing permissions and
//  limitations under the License.
//

#import "LUPassTouchView.h"

@implementation LUPassTouchView

- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
    for (UIView *subview in self.subviews)
    {
        if (CGRectContainsPoint(subview.frame, point))
        {
            return YES;
        }
    }
    return NO;
}

@end
